Since childhood, many of us have wanted the opportunity to ride on a space cruiser to an alien civilization. And today it is finally provided by the virtual worlds of thematic strategies and simulators. There is a large selection for computers and consoles, but mobile devices do not boast abundance. However, recently the situation has changed radically. New COG: Clash of Galaxy from a famous Chinese company CMGE designed to lure players away from the hopeless “donation” Galaxy Legend.
I really want to “try a small apple”, but the level does not allow me to go beyond the “spatial gap”.
Interstellar space of strategic importance
Eastern developers, unlike their Western competitors, slottiocasino.co.uk try to guide the player as carefully as possible through the main gameplay elements from the very launch of the application until the plot events that develop spontaneously. Unfortunately, no one often manages to keep the attention of the “hardcore” people, but in fairness it should be noted that there are a minority of them in the mobile environment. Therefore, the authors try to offer players an unobtrusive process of interaction with the virtual world. "Casual" from CMGE in this sense, he doesn’t try to jump over his head.
IN COG: Clash of Galaxy They don’t lead us by the hand for long. Having raised several levels together with the developers, we acquire a fairly powerful space fleet, “pump up” in such a way as to defeat any strong opponent and set off on our own to conquer the vastness of the universe. Mechanics COG is very similar to competitive Galaxy Legend, but it looks richer. And this despite the fact that the application is currently being tested with exclusive free access for all Android device owners.
So, before us is a huge map with numerous worlds. It is impossible to explore everything from the very beginning – we are carefully warned that the status of the fleet is too low to enter such treacherous spaces of neighboring star systems. Therefore, for now we only have our own base, where we use our strategic skills in “pumping up” and building forces for forays into the “spatial gap” infested with villains. Well-armed enemies scour the ruins of space objects in search of profit and suddenly attack lost ships.
It’s good if these are computer characters. But the same players can come against us. However, everything is decided not so much by the ability to fight, but by tactical training with the placement of combat vehicles in slots and equipping them with the “right” weapons. A group can accommodate up to eight ships. Do you prefer to take on the enemy with an armada or with a small team to hit weak points?? Everything is in your hands.
When your preparations are in order, you can go into battle. During the battle, we see the characteristics of our own and enemy combat units. In turn-based mode, giant guns exchange shells, pulverizing ships one by one, leaving victory to one of the participants. We collect dropped bonuses and items and continue the adventure against the backdrop of wonderful starry landscapes.
Too rapid “pumping” will certainly result in the fact that at one fine moment Lady Fortune will give us a very strong enemy, who will force us to go on the run and, instead of fighting, to begin researching space stations, planets and other objects for resources to raise the status of home buildings and strengthen the fleet. Of course, later we will certainly return to the offender and begin to take revenge, throwing tons of explosives at him, but still it is better to prepare well in advance for each foray outside the base.
IN COG: Clash of Galaxy the authors took a responsible approach to the development of the main gameplay elements. We are not forced to undergo endless training and are not forced to use completely useless game items. “Donat” is needed here only in order to make a sharp breakthrough in “pumping”, after which absolutely all the expanses of the fictional universe will open up to us. But you can do without this – real players of equal strength are increasingly coming online online, and it’s much more interesting to fight with them than with AI. The only weaknesses of the strategy are the plot with poor translation into Russian and the lack of fresh ideas. We are simply being served a polished analogue of games that have slipped into pumping out money.
Pros: pleasant visual component with a global map and space landscapes; the game doesn’t try to be hardcore and is easy to learn; multiplayer battles and social element.
Cons: weak plot and localization with errors; lack of innovation.